![]() ![]() It was clear that the world needed Gravity Sketch and the team felt it was our responsibility to provide the tools to empower creators, so we embarked on creating Gravity Sketch. The results of the project were fascinating, and it went viral. Designing and developing physical products is complex, adding inefficiencies, time, and costs along the way, but there were no real collaborative solutions. We wanted to address challenges we had experienced between designers and engineers, particularly when it came to communicating and creating in 3D. Whilst studying at Imperial College on their Innovation Design Engineering Programme, myself and fellow student and friend, Oluwaseyi Sosanya (CEO) worked on an academic project inspired by spatial intelligence about empowering people to create and communicate 3D ideas in the quickest and most intuitive way. I was also named as one of the most innovative women in the UK and won the “Innovation in Future Mobility” award. In 2019, I was fortunate enough to be one of nine women recognised in the Innovate UK awards, which celebrate women with ideas that could meet society’s biggest challenges set out in the government’s Modern Industrial Strategy. After that I headed to London to study a joint masters in innovation design engineering at the Royal College of Art (RCA) and Imperial College London, where Gravity Sketch was born. ![]() I am Daniela Paredes an entrepreneur, innovation designer and co-founder of Gravity Sketch. I studied an undergraduate degree in industrial design – designing products that focus on human needs, considering ergonomics, aesthetics, and usability. But, it was soooo easy for me to learn the basics of Gravity Sketch and get to the place where I could just draw and have fun, that I think anyone, professional, hobbyist, even someone who just wants to have some fun doodling in three dimensions should give it a try.Īlso, everything I’ve read by and about this company tells me that they are food folk that share my values of cooperation and integrity, which is incredibly important to me.Gravity Sketch, a design platform to create and collaborate in 3D. I’m not a designer by trade, but by hobby, I admit that I have experience with 2D design tools, so I have a bit of a leg up. Filmmakers and theatre artists (I’m one) will find it useful. I see this not only as a designers’ tool, but as a notepad of sorts for any artist to plan their work. This app works beautifully and does, with just a few minutes of explanation from the tutorial video I watched, exactly what I expected it to. I don’t know the desktop app, I just dunked myself headfirst into the ios ocean with only an iPad pro, so if the desktop app is even as good as this, it’s brilliant. View, manage, download, and sync all content in the cloud using LandingPad save more than two sketches and access the work you created in VR. To enable the full experience sign up for a free cloud services account. 5 creation tools (ink, stroke, ribbon, volumes, and revolve)įor the best experience, precision, and ease of use, an Apple Pencil is required. ![]() This is a stand alone application which can also be used in conjunction with the Gravity Sketch VR app start a design on the go, or edit projects you’ve been working on in VR with the iPad. Sketching directly in 3D allows you to maintain your design intent throughout the creative process, from loose inspiration sketches to rough 3D models, express your ideas in 3D from the moment inspiration strikes! Capture your work to be used in other phases of your workflow whether it be 2D or 3D. Whether you've never worked with 3D before or you're an experienced designer, Gravity Sketch features a simple set of powerful tools to help you go from loose free-form sketches to detailed expressive art and designs. This application was designed to make 3D sketching as natural and accessible as 2D sketch. ![]()
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